Posted 6 months ago
  • Minimum 3 years of high-end in 3D-Animation and feature film experience.
  • Full working knowledge of Photoshop, Mari Software,Unreal.
  • Strong visual skills, and a good eye for detail, scale, composition, colour and form.
  • Knowledge of Body Paint, Deep Paint, (or) other 3D softwares.
  • A good knowledge of how the texture painting work fits into the bigger picture, particularly in relation to modelling, shading, and look development.
  • Experience meeting deadlines while retaining a high quality of work.
  • Calm under pressure and committed to meet production deadlines.
  • Adaptable and with a willingness to learn new skills and techniques – including proprietary software.

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